Fidel Dahan is a mercenary hireable from A.I.M., and a mainstay of the series. He appears in all the games from the series.
Infamous for his aggressive and stubborn nature, and skill with explosives.
Biography[]
"The irrepressible Fidel Dahan was bred for this business. At ease with firearms and explosives, he is wanted on a worldwide warrant for his role in the Cancun Catastrophe, but has managed to stay one step ahead of the organisations seeking his capture." - A.I.M. Dossier, Jagged Alliance
"Due to numerous employee complaints concerning his refusal to follow orders, Fidel "Leave me alone, I'm busy!" Dahan was recently suspended for a thirty-day period. Promising a changed attitude, he was returned to active duty by A.I.M. though because he is so proficient with both firearms and explosives." - A.I.M. Dossier, Jagged Alliance 2
Additional info[]
- Has a comical ruthlessness to him. Conveyed by a short, heavy, Cuban accent.
- Usually mad about something, shows hints of a softer side but even that is tainted.
- Psychotically obsessed with explosives, excellent at disarming most bombs.
- Extremely impatient. Type of guy that would force a square into a circle while blaming the square for his frustration.
- Jagged Alliance 2 has Fidel "Not being quite himself lately". There are some hints suggesting this has something to do with the disappearance of Hurl E. Cutter.
- Trivial bits of dialogue in various games suggest he may be homosexual.
Equipment[]
Jagged Alliance[]
- Colt 1911
- 3xDetonators
- Radio
- 3-pocket Assault Vest
Deadly Games[]
- .357 Magnum
- C-4
- Radio
- 3-pocket Assault Vest
- Detonator
- .357 Ammo
Jagged Alliance 2[]
Skills[]
Traits[]
Relationships[]
Likes[]
Liked by[]
Dislikes[]
Disliked by[]
Quotes[]
Jagged Alliance and Deadly Games[]
- "Leave me alone... I busy!" - Disobeying orders.
Jagged Alliance[]
- "Yes... I work for you." - When hired.
- "We no be stupid. Dis dangerous area!" - Suspected trap
- "It have bomb! But it no problem." - Trap detected.
- "I see guy here!" - When encountering an enemy.
- "Dis guy gonna get it!" - Near miss.
Deadly Games[]
- "You need bomb guy, no?" - On call.
- "You see Hurl... You tell him Fidel say Hello!" - On call.
- "I work for you." - Hired.
- "This never happen... It must be mistake" - Fired before he could participate in a mission.
- "I know you want me back. But I no go back!" - Hiring attempt after firing unfairly.
- "I see here something!" - Spotted an interesting item.
- "Dis guy no see me." - Spotted an unaware enemy.
- "I see guy!" - Spotted an enemy.
- "I check pulse, no?" - Remark on killed enemy.
- "Good thing I wear my lucky socks!" - Near miss.
- "Somebody be shooting at me over here!" - Attacked by a concealed enemy.
- "Dese guys no bug nobody no more!" - All enemies killed.
- "Dis no exciting! Fidel no happy here!" - After a few turns without action.
- "Must be careful! We get dis back, we win mission." - Holding the mission objective.
- "It can no be better. We do it for you." - Mission completed.
- "Dis good job! I like dis job!" - Withdrawing from the mission
- "Fidel no like dis!" - When a female uses the hand icon on him.
- "I see you later, no?" - When a male uses the hand icon on him.
- "What wrong with you? I tell you..." - Asked to repeat.
- "Raffi make me laugh... No Raffi! No Fidel!" - Quitting because you unfairly fired Raffi.
- "Raffi a very funny man. I like Raffi, very much! You no like Raffi! You fire Raffi! I no like to work for you!" - Hiring attempt after unfairly firing Raffi.
- "It only Raffi! I no want to kill Raffi. Raffi make me laugh..." - Ordered to shoot Raffi.
- "You disgrace friendship with Raffi" - Bribe attempt.
- "You do better, no?" - Bribe attempt.
- "I cannot do this to Raffi! We no talk no more!" - Failed bribe.
- "I never, ever, work for you! You fire friend, Raffi!" - Hiring attempt after failed bribe.
- "Yo no tell Raffi, okay?" - Successful bribe.
- "I go! Maybe I be lucky... I see Hurl Cutter die dere!" - Hiring while Hurl is on team.
- "I enjoy killing little, crybaby Cutter" - Ordered to shoot Hurl.
- "I give Hurl Cutter reason to cry! Dis guy... Big baby!" -Threatening to kill Hurl.
- "I go home! Fidel need excitement! Fidel need killing! Lots of killing!" - Quitting because he didn't kill enough.
- "I work for you. I no like it! It too quiet!" - Hiring attempt after he quit because he didn't kill enough.
Jagged Alliance 2[]
- "Hello.. Fidel is in appliance." ,"Dis is taking much time" - On call.
- "How long?" - When negotiating contract duration.
- "You tell the bad guys Fidel is coming. You tell dem that." - Hired
- "How dis thing work? Fidel no here now... Ok, I be here NOW, but no be here when you get message, or you no get machine, you get Fidel. One ting for sure. Fidel likes to kill. And Fidel likes money." - Pre-recorded message on the answering machine.
- "Sorry I no contact you sooner. They take Fidel's computer. They say the find files of bad pictures. Is not true. I no know how they get there. Right now is good time for job far away. You come to AIM, we talk." - Email sent after recording on Fidel's answering machine.
- "I find dese bad guys. Da chickens cannot hide from Fidel." - Enemy hiding aroud the sector.
- "I kiss my gun!" - Killing an enemy from a firearm.
Notes[]
Jagged Alliance[]
- Due to his stubborn nature, Fidel refuses to move after he begins firing at a standing enemy. To remedy this, remove the weapon from his main hand, put it is a pocket, then put it back in his hand (use the lower side bar so no AP is spent). Also applies in Deadly Games.
- Until Mike, Fidel is the best mercenary when it comes to disarming explosive traps. Plus, he's willing to work from the start, though at a comparatively high cost.
Jagged Alliance: Deadly Games[]
- Fidel will quit if he doesn't kill enough enemies, stating that the contract too boring and there isn't enough to kill.
Jagged Alliance 2[]
- Apart from being a top-notch explosive expert, Fidel also makes an excellent automatic rifleman due to his Psycho trait.